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Mayhem wrote:gmintyfresh wrote:The SNES conversion of Final Fight is also a bit of a stinker.
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The C64 version yes, but the SNES? For an almost launch day title, it was a very good conversion, just a pity Capcom couldn't get the two player mode in there.
Adding to the bad C64 conversions not mentioned so far: Cisco Heat, Thunderjaws and Lazarian.
Mayhem wrote:gmintyfresh wrote:The SNES conversion of Final Fight is also a bit of a stinker.
![]()
The C64 version yes, but the SNES? For an almost launch day title, it was a very good conversion, just a pity Capcom couldn't get the two player mode in there.
Adding to the bad C64 conversions not mentioned so far: Cisco Heat, Thunderjaws and Lazarian.
Mayhem wrote:Less of an experience yes, but if you can honestly say it's the same quality as most of the other crap conversions listed so far...!
As for myself, I imported the Japanese version so Roxy and Poison are still in there...
resident paul wrote:Enduro Racer on C64 was terrible.
Last time I mention it alongside with Outrun on C64 I made one member mad without knowing it.
Dark Reaper wrote:David wrote:mentioned earlier on - Pit Fighter on the SNES.
I loved the arcade one when I was a kid.
I'm still having therapy after the SNES version
I can beat that. I actually paid real money for the C64 version of Pit Fighter.
IronMaidenRule wrote:I want to be a mighty warrior that can give people Vajjazles with a swing of his mighty sword, and also replenish health with communal Merkins!....I would like to be called....Norman!
paranoid marvin wrote:resident paul wrote:Enduro Racer on C64 was terrible.
so was Space Harrier
ShadowMan wrote:One other conversion that wasn't really bad but really dissapointing to me was Marvel Super Heroes for the Saturn. Any other Capcom coin-op conversion at the time was superior on the Saturn including X-men so why they opted to simply port the Playstation version across I don't know. Long load times, slowdown on various attacks (proton cannon) or characters (Blackheart/Juggernaut).
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