ShadowNeku wrote:^ Ive played the Master System version of Monster Land and thats a LOT more forgiving. Less strict on time, enemies/bosses travel a lot slower and are easier to predict. This arcade version is simply painful after a few stages.
I think the problem with retro gaming as a whole is that arcade games are fondly remembered and constantly rejuvenated like the sega packs, but we forget that they were programmed to be hard and unfair to rob people of their change... the whole point was to have people constantly seeing the game over screen by way of unfair enemies, poor AI, low health, low time etc etc .. when played at home it just makes you realise that they are actually pretty b0ll0cks..
Some are fun for 5 minute bursts sure, but they are generally just irritating.. Super Hang-On on the new SEGA pack is good fun as it is a quick burst of adrenaline for 5 minutes.. the wonder boy games are supposed to be played as an adventure game so monster land having a stingy time limit and hard to hit bosses completely ruins it for me.