Sputryk wrote:Autofire. I consider that, if it isn't an in-game option (a la Parodius; which was a pretty poor Auto option in any event - manually hitting fire granted a faster shoot rate), or a standard occurence (a la Varth - fire can be held down and for a few moments gain the benefit of rapid fire, then repeat the process), then it is a form of cheating and kills the challenge of any game. I am all for it being banned. No unauthorised autofire - everyone must concentrate more (which may give everyone a more equal chance of a Top 5 finish).
Anyone who insists on unauthorised autofire being permitted - wimps!![]()
It only "cheats" if you put the number up way too high, and even then, this only works if it's one of those games where the firing rate is ACTUALLY decided by the number of shots you currently have on the screen (this seen mostly in older games).
This is why I suggested a fire rate of 5. I did this by examining the rates of the different numbers, looking at the game at rate 5, and realizing, that yes, I could create that rapid of a shot MYSELF by simply smashing the funky hell outta the button. It's not such a rapid fire rate that I cannot do this. ....I wont, though, because it'll wreck my arm, but still, the point stands.
weakboson wrote:I'm for autofre. For most games it's not going to make a big difference to fairness but will make them more fun to play. There are probably some games for which it would be significant so I'd be hesitant to say we should always allow it, but I would rather just not play those games than do without for the rest. Overall I think Varth is of the ones that's better for it.
This.
Even though I've lost interest for the time being, I may or may not end up jumping back in later on if something INTERESTING is chosen,
.....but I absolutely WILL NOT do this or even consider doing it if autofire is banned. I'm not going through that level of pain just to compete (or, for that matter, just to make one of these games playable in a normal situation).








