rant with list;-
blown too much money on passing fad games that don't stand the test of time.
I occassionaly buy new-releases if i've been watching previews/reading/had a general level of interest in them.
But usually regret it later.
recent regrets(last 5 years) of day-1 purchases from memory:-
Donkey Kong COuntry Returns (Wii), pricey for a 2d sidescrolling platform game.
Fallout New Vegas (PC) same as fallout3, only I dumped much less time.
Fallout 3 (360) dumping over 600-800 hours, only to realise afterward it was not worthy of my time.
Sid Mier's Pirates (PC) glitchy graphics, maybe due to my PC at the time, or poor programming, I prefer the classic amiga version.
Dragon Age Origins (PC) kinda okay, but way overhyped for what it was. basic rpg. should probably be the base-line for all rgs, though i'd expect all to be at least
a little better than this, or not worthy of any time.
Guitar Hero World Tour (360) created multiple original musical scores. barely unbody saw or heard of them, or rated, and harmonix or activision eventually completely dumped the online community portion of the game (probably within a year or so)
Bioshock (360) palyed it up to a point, then gave-up on the repetitive and uncompelling gameplay.
Oblivion (360) radiant a.i. was a joke,
Fable II (360) such hype for a waste of my time
godfather (wii) waggle-puss-theatre
monster hunter tri (wii) such a grind, a chore, and a bore.
GTA IV (360) forcing you to play the main story to access most of the game-world is a big no-no for me, and kills the replay value immensly.
red dead redemption (360) , though admitedly fun for a while.
Metroid Prime Trilogy (Wii), what a boring-series of mock-fps games.
Eledees (Wii), poor.
Epic Mickey (Wii), not in the same league as Mario Galaxy 1 or 2.
mario kart wii (Wii) online matchmaking sucked, mostly laggy mess, and gameplay does not compare to Mario Kart 64, Super Mario Kart or even Mario Kart Super Circuit.
Wii fitness (Wii) not enough games to keep me interested for more than about 12 seconds.
Super Paper Mario (Wii), terrible, no words to describe how much sucks compared with the excellent Paper Mario.
I suppose I could've waited for a price-drop on all these, before trying them.
So I by less and less games (day-1 release) each year.
And when I do buy them(most of them) day-1, they were flashy and impressive enough in previews to seemingly warrant purchase,
but then the appeal wears off within a week or two, and you're left feeling hollowed-out from the inside.
Last edited by Bland_Boy
on Wed Jan 26, 2011 11:24 am, edited 1 time in total.
For a videogame that was released 11 years ago now, Perfect Dark for the N64 completely trounces all its FPS competitors
of the last decade or so, in terms of variety of multiplayer option at your disposal.